Dean Takahashi

Samsung offers 80/20 revenue share for games on the Galaxy Store

Samsung Electronics announced that it will share 80% of revenues and keep 20% for itself for games on the Samsung Galaxy Store. The big South Korean tech company made the announcement ahead of the Game Developers Conference next week. It’s big news, as both Google and Apple charge as much as 30% to developers who sell their goods on the big platforms’ app stores. It’s been the subject of litigation, as Epic Games has highlighted

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Opus Major raises $10M to bring people together through music and games

Opus Major has raised $10 million in funding to build a global game studio dedicated to crafting games and entertainment where the power of music brings people together. Backed by Griffin Gaming Partners, the round also included early investor Alven. Opus Major is embarking on its journey to create its first opus: a multiplayer adventure where music becomes magic. “Our mission at Opus Major is to make the world jam together. We have experienced countless

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Reality Games raises $4.7M for location-based Monopoly World

Reality Games has closed a $4.7 million seed round to accelerate the development of its location-based real-world Monopoly game. The title is powered by big data, AI, and geolocation technology. This funding marks a milestone in bringing the iconic Monopoly brand into the hands of more mobile players worldwide. It aims to transform how they interact with real-world properties and digital assets. The funding comes from a combination of angel investors and strategic backers, including

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AR/VR

Hideo Kojima’s Death Stranding 2 debuts June 26 on PlayStation

Hideo Kojima announced at his SXSW keynote talk that Kojima Productions’ Death Stranding 2 will debut on June 26, 2025 on PlayStation. Sony also announced there will be a collector’s edition (at PlayStation.com, and preorders begin on March 17). Norman Reedus (who plays the lead character Sam in Death Stranding and Death Stranding 2) joined Kojima on stage. Kojima also showed a nearly 10-minute trailer of Death Stranding 2: On the Beach, with tons of

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AR/VR

Blending the worlds of hardware, games and creators in gaming PCs | Jo Tan interview

The PC has always been everything to everybody. HP is very focused on selling AI PCs, as evidenced by its lineup in January at the CES 2025 tech trade show in Las Vegas. And yet the PC is also the platform of choice for content creators and gamers. Players are crossing lines from just being passively entertained to creating their own custom games with the help of AI. Blending all the necessary tools together to

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The 12 finalists for the World Video Game Hall of Fame

The Strong’s World Video Game Hall of Fame released this week the 12 finalists for induction into the esteemed list of impactful games. The titles include Age of Empires, Angry Birds, Call of Duty 4: Modern Warfare, Defender, Frogger, Golden Eye, Golden Tee, Harvest Moon, Mattel Football, Quake, NBA 2K, and Tamagotchi. “This year’s finalists span the decades and range from arcade classics to one of the most popular mobile games of all time,” says Jon-Paul C. Dyson,

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Amazon GameLift Streams lets game devs deliver high-fidelity, low-latency games to players

Amazon Web Services (AWS) announced Amazon GameLift Streams, which enables developers to deliver high-fidelity, low-latency game experiences to players. The players can enjoy the GameLift Streams games on virtually any device with a browser. With GameLift Streams, game developers no longer need to spend time and resources modifying their games for streaming or building their own streaming infrastructure. Players around the world can begin playing games in seconds instead of waiting minutes for streams or hours for downloads. The new capability

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