January 11, 2025

Hardware

Starlink and T-Mobile work together to enable satellite SMS for Los Angeles wildfire victims

TL;DR: SpaceX and T-Mobile have launched Starlink Direct-to-Cellular service in Southern California during the horrific wildfires to provide wireless emergency alerts, SMS, and 911 texting. T-Mobile’s network remains strong, with half of the impacted sites restored. SpaceX and T-Mobile are working to deliver Starlink Direct-to-Cellular (DTC) service over impacted areas of Southern California to deliver wireless emergency alerts, SMS, and 911 texting to those who need it. T-Mobile announced: “Today T-Mobile and Starlink opened up

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Hardware

GMK teases world’s first Mini-PC with AMD’s new Ryzen AI Max+ 395 ‘Strix Halo’ beast APU

TL;DR: GMK has announced the world’s first Mini-PC featuring AMD’s Ryzen AI Max+ 395 “Strix Halo” APU, set for release in the coming months. This APU includes 16 cores, 32 threads, 40 RDNA 3.5 GPU CUs, and up to 50 TOPs AI performance. Expected specs include 32GB RAM and 1TB Gen4 SSD, with upgrade options. GMK has just teased the world’s first Mini-PC based on AMD’s new Ryzen AI Max+ 395 “Strix Halo” APU will

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Software

Blockchain Gaming Documentary Explores Indie Game Development In Web3 And The Polkadot Ecosystem | HackerNoon

ZUG, Switzerland, January 11th, 2025)Chainwire/–Viewers will discover how blockchain technology empowers indie developers to innovate and overcome industry challenges. “Blockchain Gaming – Indie Games On-chain“, a Web3 documentary on indie gaming and the Polkadot ecosystem, officially debuts Saturday, January 11th at 9AM ET. The film offers an in-depth look at the intersection of indie game development and blockchain technology. Directed by award-winning photographer, Pnin the film serves as an accessible exploration of the fast-growing Web3

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Listen to your technology users — they have led to the most disruptive innovations in history

Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More In 1971, Advanced Research Projects Agency Network (ARPANET), the precursor to the modern internet, had about 1,000 users. The @ sign was an obscure symbol. Then, engineer Ray Tomlinson changed everything by creating a system to send messages to other computers on the ARPANET network, using the @ sign to indicate who each message was for.

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Hardware

Lossless Scaling 3 with FG released: 20x perf boost, ‘turns GeForce GT 1030 into RTX 5090’

TL;DR: Lossless Scaling Frame Generation 3 introduces significant improvements, including 10x and 20x frame generation, reducing latency by 24% and GPU load by up to 45%. While it enhances slower-paced games, it can cause artifacts in others. The update features a new UI and an unlocked multiplier capped at X20 for greater flexibility. Lossless Scaling Frame Generation 3 has been released with some lofty headline-grabbing claims, with its new 10x and 20x frame generation turning

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Software

Code Smell 285 – How to Fix Non-Imperative Functions | HackerNoon

Be Imperative!! TL;DR: Functions with unclear names hide intent and confuse readers. Use descriptive, action-oriented names. Problems Unclear function purpose Increased cognitive load Misleading context Reduced readability Difficult collaboration Hidden functionality Solutions Use action-oriented verbs Make names descriptive Reflect the function’s purpose Avoid generic terms Provide meaningful context Express single responsibility clearly Match action to outcome Refactorings https://hackernoon.com/improving-the-code-one-line-at-a-time Context Functions named with generic terms force readers to dive into the implementation to understand their behavior.

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Systematic Mapping of Gamification’s Negative Effects | HackerNoon

Authors: (1) Clauvin Almeida, Pontifical Catholic University of Rio de Janeiro (PUC-Rio), Rio de Janeiro, Brazil; (2) Marcos Kalinowski, Pontifical Catholic University of Rio de Janeiro (PUC-Rio), Rio de Janeiro, Brazil; (3) Anderson Uchoa, Federal University of Ceara (UFC), Itapaje, Brazil; (4) Bruno Feijo, Pontifical Catholic University of Rio de Janeiro (PUC-Rio), Rio de Janeiro, Brazil. Table of Links Abstract and 1 Introduction 2. Background and Related Work and 2.1. Gamification 2.2. Game Design Elements

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Software

Mapping Negative Effects of Gamification in Education | HackerNoon

Authors: (1) Clauvin Almeida, Pontifical Catholic University of Rio de Janeiro (PUC-Rio), Rio de Janeiro, Brazil; (2) Marcos Kalinowski, Pontifical Catholic University of Rio de Janeiro (PUC-Rio), Rio de Janeiro, Brazil; (3) Anderson Uchoa, Federal University of Ceara (UFC), Itapaje, Brazil; (4) Bruno Feijo, Pontifical Catholic University of Rio de Janeiro (PUC-Rio), Rio de Janeiro, Brazil. Table of Links Abstract and 1 Introduction 2. Background and Related Work and 2.1. Gamification 2.2. Game Design Elements

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The Hidden Dangers of Mandatory Gamification | HackerNoon

Authors: (1) Clauvin Almeida, Pontifical Catholic University of Rio de Janeiro (PUC-Rio), Rio de Janeiro, Brazil; (2) Marcos Kalinowski, Pontifical Catholic University of Rio de Janeiro (PUC-Rio), Rio de Janeiro, Brazil; (3) Anderson Uchoa, Federal University of Ceara (UFC), Itapaje, Brazil; (4) Bruno Feijo, Pontifical Catholic University of Rio de Janeiro (PUC-Rio), Rio de Janeiro, Brazil. Table of Links Abstract and 1 Introduction 2. Background and Related Work and 2.1. Gamification 2.2. Game Design Elements

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AI

Machine Learning + openAI: solving a text classification problem

How I migrated an old solution to a more elegant, robust and scalable solution using text classification from openAI Ricardo Ribas · Follow Published in Towards Data Science · 4 min read · Jun 24, 2024 — Photo by Hunter Harritt on Unsplash As mentioned in the previous article, I talked about how I learned the foundations of machine learning in order to solve a problem with text classification. Due to the lack of experience

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